Adventurer

Adventurer (冒険者) is the term used to describe the players of the MMORPG Elder Tale, although sometimes NPCs also refer to players as travelers (旅人).

Overview
Often viewed by People of the Land with fear, Adventurers have the ability to grow stronger as they experience battle, gaining different powers and abilities and possess undying souls. If they suffer from fatal injuries, they revive after returning to the Cathedral. They are known to travel the world, battling giants, the undead, dragons and other monsters. Adventurers come in various races, classes and subclasses.

Races
Adventurers are made up of eight different races, each with its own strengths and weaknesses. A player may choose his or her preferred race at the start of the game but is unable to change it once chosen.

Classes
Adventurers may choose one out of the twelve major classes in the game. This classes each has a different role with its own strengths and weaknesses. There are four different types of classes - Warrior, Weapon-based, Healer and Mage - with three classes under each type.

Subclasses
Adventurers may choose an additional class called a subclass from over fifty different types. Subclasses have no direct relation to battling but may provide convenient skills to have in the adventurer's arsenal. There are many different kinds of subclasses that varies in terms of usefulness from production subclasses to joke subclasses.

Abilities
An adventurer has access to the following abilities:
 * Ability to respawn in the cathedral
 * Telepathy ability
 * Adjustment to EXP gain
 * Use of bank and warehouse
 * Detailed status screen
 * Ability to use a return spell Call of Home