Food Fighter

Food Fighter is a roleplaying subclass in Elder Tale. There are some more details about it in the 28th volume of the Log Horizon Wednesday.

Overview
Food Fighter is a food-related subclass that, unlike the Chef, specializes in eating rather than cooking. The Food Fighter subclass provides diverse known benefits :


 * 1) Increase the effects of food
 * 2) Can consume food and drinks/potions faster even during battle
 * 3) Immunity to food poisoning
 * 4) Better drop rate for food items and better acquisition rate for rare food items
 * 5) Have a gourmet master's sense of taste

When first implemented, it also had a “power up when eating food (especially sushi)” skill referencing the collaboration it was a part of. Many players took the subclass for that but left when the skill got nerfed at the end of the event.

It is unknown and almost nonexistent among Yamato's Earthlings. Only a few gourmet aristocrats and merchants (or other food passionates) have it and they mostly appear in cooking quests. For many Landers, not needing to worry about food every day is already a luxury in itself, so “making a living out of eating and pursuing the pleasures and possibilities of food” is more of a dream than anything.

Game Era
The subclass was introduced as a part of a tie-up project with a major conveyor-belt sushi chain and only exists in Yamato for that reason. In order to acquire this subclass, one had to eat 100 plates of sushi within a certain time limit. The subclass didn't have many perks, so not too many people had it. It is rare and atypical, so it is treated as unique, with only a small number of hobbyists using it for roleplaying or character creation.

Post-Catastrophe
Soon after the Catastrophe, it was discovered that Food Fighters could find the flavorless, menu-created meals delicious depending on their level thanks to their flavor text “Can eat all kinds of dishes with delight”. In fact, even if they fed someone else the food, that person would also taste real food, causing great excitement (while modest, it is definitely a type of Overskill) and many enthusiasts trying for the subclass. However, trying to complete the subclass-changing quest for it proved to be immensely difficult and almost no one managed to clear it. On top of that, their original population was so nonexistent that their discovery did not revolutionize the Post-Catastrophe world like the Real Food Preparation of the Chef.

Known Skills

 *  : Nullifies the effect of poison.
 *  : Allows the use of multiple items at once. Number of items (2-3) that can be consumed increases by level.
 *  : Consumes the item instantly, preventing any interruption.
 *  : Shortens the cooldown of some food items at the cost of some MP.
 *  : Appraisal of items through tasting it. After the Catastrophe, it allows the user to taste menu-created food as if it were like real-life food.