People of the Earth

People of the Land (大地人 daichi-jin) (also called "Landers") is the term used to describe the Non-Player Characters (NPCs, ノンプレイヤーキャラクター) in Elder Tale. They can be found in cities and safe zones and span a range of professions including aristocrats, shopkeepers, and farmers. They can be found throughout the world and are native to the world, unlike Adventurers.

Overview
People of the Land can be utilized for a number of things including the purchase of food, items, clothing, and can be spoken to for quests. What forms these types of quests take are up to assumption, but escort and monster hunting quests appear to be present.

Their history has been largely shaped by their wars against the Alvs and the monsters. Several hundred years ago the People of the Land were on the brink of annihilation at the hands of the demihuman races when the Adventurers appeared. The Adventurers pushed the demihuman races and monster back which allowed the People of the Land to recover and rebuild their civilization. This was the status quo right up until the Catastrophe.

Following the Catastrophe, the number of People of the Land increased by five to ten-fold, but they still remained weak compared to players, and if they chose, players could use their superior strength to take their belongings or their lives. Furthermore, instead of just being seen as NPCs, the People of the Land now have memories, feelings and even their own histories, making them far more human than before.

There are powerful People of the Land like the Royal Guard and the Ancients. Normal People of the Land can also get stronger and level themselves up. However, their rate of improvement is about 1/4 that of adventurers and the highest level they can achieve is around 60 or so. Even the strongest of People of the Land knights are still no match against a single Level 90 Adventurer such as Berserker Krusty or Black Sword Isaac. Only by donning the Mobile Armor of the Royal Guard, is a Person of the Land able to defeat most high-leveled Adventurers with ease. However, due to the armor's restrictions of fighting only within a city's borders and its dependence on the city's magic circle, this is a limited advantage at best.

One interesting thing to note is the fact that, after the Catastrophe, People of the Land can gain the abilities of the Adventurers through a magical contract. This process was created by Shiroe. It is not known if any other Adventurer has discovered and utilized this magic. So far, only Rundelhous Code has been given these abilities through a contract made by Shiroe. He keeps this fact an absolute secret as it would cause untold chaos if it were revealed. In spite of that fact, some people are still aware that he used some sort of "grand magic," and a large pillar of light came out of the area where they were at.

With the discovery of foods with flavor and the new inventions and products created by the Adventurers, the overall culture of the People of the Land has greatly changed due to these influences. Foods with actual taste have become overwhelmingly popular among the former NPCs with many domains now seeking out new methods of ingredient procurement, cooking techniques, and transport of goods. Devices previously unheard of are now sought after. New products and industrial methods are welcomed. They now see Adventurers as not only mercenaries for hire and protectors, but as new opportunities for wealth and technology advancement.

At the same time, though, some of the Landers, especially the nobles, viewed the Adventurers as a possible threat and did not trust them. This became evident when the nobles at the Eastal Conference of Lords decided to keep the Knights of Izumo's disappearance a secret from the Round Table Alliance representatives out of fear that the Adventurers would take advantage of the situation. Unlike the Ancients, the Adventurers were not necessarily obligated to fight for the nobility. As Shiroe noted it was now possible to overthrow a ruling government; much like in Demiqas's case, Adventurers have full freedom to do whatever they please. In addition, People of the Land are often seen have very little information, or understanding, about the real origins of Adventurers; Landers were oblivious to the fact on how Elder Tale was once a game to the Adventurers, how Adventurers hail from another world, and so forth. However, because the Landers were aware of how little they knew of Adventurers, this created a huge friction between the two sides.

Adventurers, Landers, Ancients and Monsters all have their souls appear in a different shades of Color. In an Landers case, their soul would appear as an orange color.