Enchanter

Enchanter is one of the classes that can be selected in Elder Tale.

Overview
Among the twelve classes, Enchanter has the highest MP stat. However, its offensive damage in terms of both specialized spells and melee are extremely low, making it inherently a support class. Its defensive stamina is also very low, making it an unsuitable class for solo play and the least popular class in Elder Tale. Some players say that the class is one that exists in concept but that they've never actually encountered an Enchanter in the game.

Enchanters are usually able to stay in combat for long periods of time because their spells consume MP at a slow rate, and they generally support other party members, rather than engaging directly in combat themselves.

The Enchanter is an extremely versatile class that boast a rich repertoire of spells at their disposal. These range from buffs that raises the combat prowess of party members to spells that add status effects to enemies. Still, due to the Enchanter's extremely low offensive and defensive capabilities, it is nearly impossible for an Enchanter alone to finish a fight.


 * Enchanters' spells can make allies' attacks more accurate or boost their ability to dodge incoming attacks.


 * Although Enchanters' spells generally do not do much damage, they can alter the behavior of enemies by confusing them or inhibiting their attacks.  Used strategically, this ability can alter the outcome of a battle.

Known Enchanters

 * Shiroe

Known Skills

 * Accuracy Support
 * Astral Chaff
 * Brain Vice
 * Cast-on Beat
 * Dispel Magic
 * Electric Seal
 * Flip Gate
 * Force Step
 * Gain Immunity
 * Haste
 * Infinity Force
 * Karma Drive
 * Magi Howling
 * Mana Transform
 * Mind Bolt
 * Overrunning
 * Pulse Bullet
 * Reflex Boost