Races

Elder Tale features different races (種族 shuzoku), each with its own strengths and weaknesses.

Human
This race similar to humans in the real world.

Humans in Elder Tale appear with a variety of skin, eye, and hair colors. Their ability stats are well balanced, making them the most commonly chosen race.

Elf
A long-lived race that is found among forests and ancient ruins around the world.

This race excels in archery and has an advantage in terms of willpower-related stats. They are characterized physically by their long, pointy ears.

Dwarf
Well-known to be the workforce in the mountains and underground mines, Dwarves are a humanoid race with a strong physical build.

Dwarfes have high levels of stamina and magic resistance. Other ability stats lean them toward Fighter types and Ironsmiths. They are characterized by their short stature, which ranges from 100cm to 140cm. Because of this, players that chose Dwarf as their race have difficulty adjusting after the apocalypse, due to the drastic difference in between their in-game character's hight and their height in the real world.

Typically speaking, female Dwarves don't look strong in their appearance, instead looking more plump and ball-like in body shape.

Half-Alv
The descendants of the ancient race of Alv, which was destroyed in a past war, they're typically born to a Human family due to the intermarriage of these two races in the past.

They almost look identical to Humans in appearance. The only way to differentiate a Half-Alv is with a strange emblem found on their tongues. They have very high affinity with ancient magic and ruins.

This race seems to receive storyline bonus when entering dungeons and participating in campaigns of all sorts.

Were-Cat
One of the beast-men of good alignment, they have feline-like characteristics. These characteristics give them high stats in dexterity and senses. Physically, they have cat ears and facial fur but not a tail.

Were-cats gained popularity among cat-loving fans in "Elder Tale" and some guilds based their theme around this race.

In terms of the story setting, all beast-man races were magically created to combat monsters, so sometimes they face discrimination or respect depending on the countries.

Wolf Fang
One of the beast-men of good alignment, they normally look like Humans with thick and heavy hair. Through intense combat or bleeding, they may call forth their wolf-like characteristics during combat, receiving major boosts in strength and footing, and gaining golden eyes, wolf ears and a phantom tail.

Wolf Fang gained popularity among dog-loving fans in "Elder Tale" and some guilds based their theme around this race.

In terms of the story-telling, all beast-man races were magically created to combat monsters, so sometimes they face discrimination or respect depending on the countries.

Fox Tail
One of the beast-men of good alignment, but instead of physical enhancement, they excel in Magic. However they extreme stats combination in terms of ability growth, and are penalized by "randomly losing a skill/technique/spell from the main class skill list when leveling."

Those characteristics make players of this race a rare sight to be seen. Physically, they have fox ears and phantom tails (the number of tails is dependent on the character's level, both can be hidden from sight by the innate power of the Fox Tail race.

Race of Ritual
A race that is shrouded in mystery. It is known for high magical power and immense amounts of knowledge. They have many tatoo-like emblems and patterns on their bodies called "Rune."

Because their HP is bizarrely low, almost no players choose this race among all servers around the world.