Board Thread:Questions and Answers/@comment-31516341-20170619120207/@comment-37999801-20181231181218

Seems to me more like a plot hole for story convenience.

If the guards weren't robots and actual people, it shouldn't be too difficult to convince them to help take out a rogue member. It should be a major embarrassment to them and a gross neglect of duty to let a rogue member go around doing the sort of things they should be preventing.

Once they've agreed to cooperate it shouldn't be too hard. The guards seem to be able to teleport in at the first sign of trouble, so if attacking a guard doesn't trigger their monitoring system the patrol members could just attack each other in a certain way to get a bunch of guards to teleport in to take out Enbart.

If multiple guards can't be in the same area at the same time that would mean the guards can't be very effective in stopping many high level adventurers insisting on doing PKs, since it takes them some time to take down higher level adventurers.